Sonntag, 1. November 2009

Dual Village

As I promised you, I will today discuss an Anti-Meta deck featuring some cards from Stardust Overdrive.
In fact, I will rebuild an older deck that was introcuded some months ago at TCGPlayers:
Little Village

Build as heavy anti-meta deck, it would always have one of it's keycard on it's starting hand, simply because it plays 4 cards which hurt the metadecks hard (Village,Oppression,Skill Drain,and eventually Thunder King) in triples and 2 cards to search them.

Let's have a short look at his list:

3 Beast King Barbaros
1 Breaker the Magical Warrior
2 Gemini Elf
3 Kycoo the Ghost Destroyer
3 Skilled Dark Magician
3 Thunder King Rai-Oh

2 Book of Moon
1 Lightning Vortex
3 Secret Village of the Spellcasters
1 Smashing Ground
2 Terraforming

3 Compulsory Evacuation Device
3 Dark Bribe
1 Mirror Force
3 Royal Oppression
3 Skill Drain
3 Solemn Judgment

Now, we hat to adjust the deck to our new banned list. In fact, there is only one thing we have to change:
-2 Solemn Judgement

Now, if you read the tital you will have recognized that I want to call the new deck "Dual Village". In fact, I will be playing the 2 new Dual Monsters from Stardust Overdrive:
Tuned Magician and Crusader of Endymion.
As you can see, both of them are SPellcasters and fit perfectly in out deck. Now, why do I have to add Dual Monsters and not any other random Spellcasters?
Look at this:
Gemini Spark
We just have to give up one of our monsters to destory any card on the field that annoys us.
In addition, we are allowed to draw one more card from our deck. Of course,usualy giving up field presence is not the best thing in Anti-Meta strategies, but we get some speed and can get rid of cards like Royal Decree,big defenders, opposing Spellcasters, we can destroy a freshly sommuned Blackwing to prevent the Whirldwind search, and more options.

So we want to add:
3 Cruasder of Endymion
3 Tuned Magician
3 Dual Spark

With Solemn limited, we allready got 2 free slots, so let's look what else we can kick. As our new monsters are farly better than Gemini Efls, frist let's kick those. Also, I am not a fan of Barbaros, simply because he's only a senseless beatstick in this deck. To get 1 more free slot, Breaker also has to go back to the subs bench. Now,let's look which spell or trap cards we can kick. As you can read in his article, Shaw only played CEDs to get rid of opposing problem monsters. With Dual Spark, we can get rid of them forever, while we're also albe to handle spells and traps: Result: Kick!
With Tuned Magician on board, we also have to option to Synchro Summon if we need to.
Now,we still have 2 free slots.
Let's look at the Spellcasters that are jumping around in todays metadecks:

Lyla
Lumina
Chaos Sorcerer
Breaker
Kycoo

Exept Lumina, all of them have more than 1500 ATK, so let's add our 2 copies of Bottomless Trap Hole. This card is great against every deck played nowadays. As we play Royal Oppression,we could also use Trap Hole to handle Lumina, but I don't want to relay on having Oppression on my field.

Now, you may have seen that, with Evacuation Device gone, we have very less ways to deal with large monsters on the field. As the Crusader we just added is a Light monster, we would be able to add Honest. Thunder King also is a Light, but 3 Honest is too much for 6 Lights I think, so which other Light/Spellcasters do we have?
*uses card search engine*
Here we go:
Herald of Creation
1800 ATK,Light,Spellcaster...any other whises? Okay, you could use his effect if you would still play Barbaros, but that doesn't matter now. Let's kick our 3 Skilled Dark for 3 copies of him. Now, we would have 9 Light Monsters for Honest. There's only one problem: We still don't have any Honest in our deck. Let's try to make space for it. As I already told you, Dual sparl has the disadvantage of cosing field presence, so simply let's cut this down to two copies. With 1 Spark gone, I thin two Tuned Magician are enough to feed the Sparks. The third Honest can simply be put in the deck, so we play 41 cards:

Main:
3 Honest
3 Crusader Of Endymion
3 Kycoo the Ghost Destroyer
3 Herald Of Creation
3 Thunder King Rai-Oh
2 Tuned Magician

2 Dual Spark
2 Book of Moon
1 Lightning Vortex
3 Secret Village of the Spellcasters
1 Smashing Ground
2 Terraforming

3 Dark Bribe
2 Bottomless Trap Hole
1 Mirror Force
3 Royal Oppression
3 Skill Drain
1 Solemn Judgment

Of course,this is only my personal version of this deck. If you like, you can also play it more focused on dark Spellcasters, so you can add Allure:

3 Dark Elf
3 Breaker the Magical Warrior
3 Kycoo the Ghost Destroyer
3 Skilled Dark Magician
3 Thunder King Rai-Oh

2 Book of Moon
2 Allure of Darkness
1 Lightning Vortex
3 Secret Village of the Spellcasters
1 Smashing Ground
2 Terraforming

3 Compulsory Evacuation Device
3 Dark Bribe
1 Mirror Force
3 Royal Oppression
3 Skill Drain
1 Solemn Judgment

Just find you very own build of Village-Anti, be creative ;)

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