Mittwoch, 10. Februar 2010

Marbel Control

Hey guys ;)
I would like to show you another masterpiece of Greman creativity today.
The deck is called Marbel Control:

1x Dark Armed Dragon
3x D-Hero Plasma
1x Arkana Force EX - The Dark Ruler
2x Caius
2x D-Hero Malicious
1x Gorz
3x Agent of Creation - Venus
3x Mystical Shine Ball (= Marbel)
1x Dark Grepher
1x Plaugespreader Zombie
1x E Hero-Stratos
1x D-Hero Diamond Dude

3x Destiny Draw
2x Allure of Darkness
2x Pot of Avarice
3x Book of Moon
1x Brain Control
1x Heavy Storm
1x Mystical Space Typhoon
1x Reinforcement of the Army
1x Scapegoats

2x Bottomless Traphole
1x Mirror Force
1x Torrential Tribute

A friend of mine had the idea of playing a deck focusing on dealing burn damage with Athena and Venus, and we discussed about this. Somewhen, I made a joke about playing Plasma, as Venus basicly makes it possible to summon him without losing card presence. We went away from the basic idea of a Burner deck and mainly focused on a D-Hero/Dark engine with Venus to get tribute material for Plasma..

The result?
He played this deck at an event in Hamburg, and made 20th out of over 100 players,running over Zimbies and Lightsworns, missing the top 16 just because of bad Tie Break.

I will just give you a short introduction to the strategy:

Basicly, Venus does a free +1 for 500 life points. The maina spect here is that Venus' effect is NOT limited to one per turn. This means you can just summon 3 Shiny Balls, tribute them for Plasma, shuffle them back to your deck with Pot of Avarice, and summon 3 more if you like. You can summon level 8 Synchros without losing card presence. Mist Worm is an even more devastating option here. You can even run Blackwing Silverwind if you chose to add Gale (Venus+Ball+Gale = 8).
The options Venus brings with it are nearly endless. As you see, even Arcana Force EX is played here.
Didn't know the card yet?
I linked it in the decklist for you ;)
His effects are both devastating, but you would lose 3 cards to summon it. With Venus, you don't lose anything and get an 4000 double attacker (which should means victory in most cases) or it destroyes the whole field when it dies.

Pot ot Avarice is the card that makes this deck so awsome:
Make  +3 with your Venus, and just shufle the Shiny Balls back to your deck with Pot (+1) to make +3 again!

With 3 DDraws 2 Allures and 2 PoAs, we have an incredible speed in this deck.
As Shiny Balls are Light monsters,you can also Synchro Summon Light End Dragon or Avenging Knigt Parshath if you like to ;)




8 Kommentare:

  1. The only problem i see with this deck is:

    A: Getting Venus
    B: Drawing Marbles....

    Are Caius really necessary?

    Personally I'd max out pot.

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  2. Why Arcana ? Why not Krystia ^^ ? With Venus and "Marbel", it's very good.

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  3. We added Caius to have another use for Malicious next to Plaugespreader.
    Arcana Force becuase it can kill your opponet on it's own (and in fact, it did sometimes).
    You can also summon Marbles from your hand if you draw it.
    We also thought about maxing out Pot, but we thought that summoning 9 Marbles is enough. Also, summoning Marbles in Lategame is often not possible.
    If you realy are able to summon 9 Marbles you allready payed 4500 life just for them ;)
    Kristya seems to be a nice idea,I think I will test it ^^

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  4. Pretty funny, i saw Venus in a small local tournament last week and thought about it, as it seems to be pretty decent to synchro and stuff.
    it looks pretty good, nice job ;)

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  5. hmm i would kick caius for 2 chaos sorcerer ...

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  6. We also first added Sorcerer,but the kicked it because we need to keep all Shine Balls in the Graveyard for Pot ^^

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  7. why do you play 3 book of moon? i would play 2 my body as a shield, to protect plasma and venus agains bth etc.

    on the whole a good deck :D

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  8. thanks ;)
    3 BoM to turn Plasma face down and absorb another monster, and teh usual suspects: Synchro stopping ect

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