Freitag, 30. Oktober 2009

Stardust Overdrive Preview: Fortune Ladies

As I already announced yesterday, I will today present you a whole new archtype brougth to the TCG in Stardust Overdrive. This theme is loaded with it's very own D-Draw, Ring of Destruction, Disc Commander and a very special searcher: I'm talking about the Fortune Ladies. Here they are:

Fortune Lady Light
Light
/Spellcaster - Effect/1/?/?
This card's ATK and DEF are equal to its Level x 200. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When this card is removed from the field by a card effect, you can Special Summon 1 "Fortune Lady" monster from your Deck.

Lighty is our prime search monster. Whenever she's removed from the feild by a card effect, you can special summon another Fortune Lady from your deck. So,how can we remove her from the feild? My first thought was Torrential Tribute. You can also use Compulsory Evacuation Devyce to brign her back to your hand,which also is "remove her from the field".
Now, let's look at Lights friends:
Fortune Lady Fire
Fire/Spellcaster - Effect/2/?/?
This card's ATK and DEF are equal to its Level x200. Increase this card's Level by 1 during your Standby Phase (Max. 12). When this card is Special Summoned in Attack Position by the effect of a "Fortune Lady", destroy 1 face-up monster on your opponent's side of the field, and inflict damage to your opponent equal to that monster's ATK.

Hi, one-sided Ring Of Destruction? With this lady, you can get rid of ANY monster you don't like. You can also summon her with Dark if you ahve to get rid of a monster during your battle phase. As you see, you have your very own Murmillo here.

Fortune Lady Wind
Wind/Spellcaster - Effect/3/?/?
This card's ATK and DEF are equal to its Level x 300. During your Standby Phase, this card's Level is increased by 1. (max. Level 12). When this card is Normal Summoned, you can destroy a number of Spell and Trap Cards your opponent controls equal to the total number of "Fortune Lady" monsters you control.

Stratos' S/T destruction effect reloaded! It's realy sad this doesn't work when she's special summoned, but I think she would be too strong if it would. With her,you can get rid of you opponet's back field and especialy Royal Oppression.


Fortune Lady Water
Water/Spellcaster - Effect/4/?/?
This card's ATK and DEF are equal to its Level x 300. During your Standby Phase, this card's Level is increased by 1. (max. 12). If you control a "Fortune Lady" monster other than "Fortune Lady Water" when this card is Special Summoned to your side of the field, draw 2 cards.

When your opponet gets this card running,you will remember why you hated Disc Commander. Simply summon her with Dark or Light to get free card advanatge.


Fortune Lady Dark
Dark/Spellcaster - Effect/5/?/?
Increase this card's Level by 1 during your Standby Phase (max. 12). This card's ATK and DEF are equal to its Level x 400. While you control this face-up card, when a face-up "Fortune Lady" monster you control destroys an opponent's monster by battle and sends it to the Graveyard, you can select 1 "Fortune Lady" monster in your Graveyard and Special Summon it.

This card is the reason why you should run 2 copies of Foolish Burial. Because she's level 5, you would have to tribute a monster to summon her, but Light's effect solves that problem. With her,you can easily perform monster destruction (with Fire) oder draw actions (with Water) from your graveyard.

So far about the Fortune Ladies themeselfs. I would suggest the following monster lineup:

3 Light
2 Fire
2 Water
2 Wind
2 Dark

3 Light because she is your primary search option. Without her, the deck won't win. Playing the rest of them twice is enough as you can simplay search every single one of them with Light's effect.

But there are even more supporter for them:


Catoblepas and the Witch of Fate
Earth/Spellcaster - Effect/4/1800/0
When your opponent Special Summons, you can remove from play 1 monster from your Graveyard with ? ATK to destroy the Special Summoned monsters.

This guy saves you from any special summons. Simply remove one Fortune Lady from your Graveyard to destory your opponet's DaD,Heraklinos or any Synchro exept Stardust Dragon. I would add 1 of him.

Also,did you see that all Fortune Ladies are Spellcasters? We can simply use Magical Exemplar to swarm the field with the Ladies that were destroyed or we send to the graveyard with Foolish Burial. Let's add 2 Exemplars to the mix.

So until now we have:

3 Light
2 Water
2 Wind
2 Dark
2 Magical Exemplar
1 Fire
1 Catoblepas and the Witch of Fate

2 Foolish Burrial

One moment please. Didn't I mention that Fortune Ladies also have thier very own D-Draw? In fact, this is more a Pot of Greed with restriction:
Fortune's Future
Select 1 of your removed from play "Fortune Lady" monsters. Return it to the Graveyard, and then draw 2 cards.

It's the same here like with Watery: If your opponet throws down this card,you will remember why Pot is banned ;)
If you have Dark on your field, you can directly special summon the Lady you brouht back to your graveyard! Playing Soul Release in your main deck wouldn't be a bad idea here,would it?

Also,as I said before, Light's effect will activate no matter how she's removed from the field, exept by battle. S0 let's add a pair of CEDs to the deck. After addign the staplesm it will look like this:

3 Light
2 Water
2 Dark
2 Magical Exemplar
1 Wind
1 Fire
1 Catoblepas and the Witch of Fate

3 Fortune's Future
2 Foolish Burial
1 Soul Release
1 Heavy Storm

2 Compulsory Evecuation Device
1 Mirror Force
1 Call Of The Haunted
1 Torrential Tribute

Makes total numer of 28, so we still have 12 free slots to fill.
Don't you also think that playing only 13 monsters is a bit to less? With all this draw power, I think adding a pair of Tragoedias is a must. She will have high attack power and,as she has ? ATK, she can be romved for Catoblepas.
This makes 15 monsters.
Now, as I already said, the deck has trouble if you don't have your Light Lady. As it has ? ATK, you can not search her with Shining Angel or Sangan. But there is another card you can use to search her:
Anyone of you remembers Rai-Mei? Set him,let him destroy and be happy about your Light Lady! 1 Cyber Valley as additional target should work quite well,so let's add it.
And there is one more guy who can abuse Light once every turn, and I would wounder if you know it:
Kinka-Byo
He removes your Light from play, lets you abuse her effect, gives you a traget for Fortune's Future, and has a great synergy with Foolish Burial.
Now,with 7 Lights and 5 Darks, I think we can add a pair of Chaos Sorcerers here, and with them, DaD can join in.

So now we have:

3 Light
2 Water
2 Dark
2 Magical Exempla
2 Tragoedia
2 Chaos Sorcerer
1 Wind
1 DAD
1 Fire
1 Catoblepas and the Witch of Fate
1 Kinka-Byo
1 Cyber Valley
1 Rai-Mei

3 Fortune's Future
2 Foolish Burial
1 Soul Release
1 Heavy Storm

2 Compulsory Evecuation Device
1 Mirror Force
1 Call Of The Haunted
1 Torrential Tribute

20 Monsters is quite enough I think. Now, as all our monsters have different levels, I would like to add Reasoning to the deck. Also, with that many Darks, let's play a pair of Allures. 2 Gold Sacros can also help you to search your Light Lady or any traget for Fortune's Future.
I would also like to add MST and Trunade, for ensuring Dark will hit her target. Also, Lighning Vortex will be a help to fill your graveyard and destory opposing monsters. For even more search power for Light, you can add the single copy of One For One you're still allowed to play. For more protection, let's add 2 BTHs

3 Light
2 Water
2 Dark
2 Magical Exemplar
2 Tragoedia
2 Chaos Sorcerer
1 Wind
1 DAD
1 Fire
1 Catoblepas and the Witch of Fate
1 Kinka-Byo
1 Cyber Valley
1 Rai-Mei

3 Fortune's Future
2 Foolish Burial
2 Gold Sacro
2 Allure
1 Reasoning
1 Soul Release
1 Heavy Storm
1 Giant Trunade
1 Mystical Space typhoon

2 Compulsory Evecuation Device
2 BTH
1 Mirror Force
1 Call Of The Haunted
1 Torrential Tribute



Makes 41 cards. I think when you get the Fortune Lady Engine running, almost nothing will be able to stop you, as you have easy access to monster destruction, draw power and some other devastating effects like DAD and CS. If you like crazy cards,you can even add Fuh-Rin-Ka-Zan if you like (seriuosly, how many of you could remember to this old card? I can beacuse my brother always crushed my Dark World field with this while he had Elemental Mistress Doriado on his field...good old times xD).
Like always,this is a spontanous build,so feel free to critize ;)

Good luck to all of you at the Sneak tomorrow, if I don't overlseep I will briefly present you my successes tomorrow afternoon.

Donnerstag, 29. Oktober 2009

Stardust Overdrive Preview: Dark Simorgh

As I just realised that I didn't start writing previews on monday this week, I unfortunately will have to kick one of my planed articles. You all will have to cognize yourself why Silver Wind is overrated ;)
Today I will write about another card that was hyped since it was announced to be content of Stardust Overdrive:
Dark Simorgh
Dark/Winged Beast - Effect/7/2700/1000
This card's Attribute is also treated as WIND. You can Special Summon this card from your hand by removing from play 1 DARK monster and 1 WIND monster in your Graveyard. You can remove from play 1 DARK monster and 1 WIND monster from your hand to Special Summon this card from your Graveyard. Your opponent cannot Set (or flip face-down) any cards.

His effect sounds amazing, doesn't it?
In fact it is. As long as he stays on your field, you don't need to fear Ryko, any Traps, and not even Book of Moon. The most amazing thing: Your are still allowed to play those cards! Simorgh only locks your opponet down!

But there is more about him:
Imagine your opponet would also be prohibited to play spells! Lightsworn without Solar and Charge, Blackwings without Black Whirldwind, Zombies without Burrial and Book of Life, any deck without Storm. Sounds like a game winning plan? Now,which card can help us to perform that powerfull kind of lock?
It's a card that many people used durring TeleDaD times (and that brought me a spot in Top 32 at Fortune Tour Bremen):
Yeah,you read correctly! With Simorgh and Fragrance on your field, you lose a bit of speed because you have to set your spells before using it, but contrary to your opponet, you are at least allowed to use spells!

So now, we talked about how amazing his effect is. Now, let's look at the reason taht makes this card not as overpowered as you think: His summoning conditions!
You have to remove one Dark and one Wind Monster from your graveyard to special summon Simorgh from your hand. Pay attation to the fact that his effect doesn't say that you can't Normal Summon him or use other cards to Special Summon him, so feel free to remove him with Allure and bring him back with return or easily revive him with call!
We have enough good Dark Monsters, but how about the Wind?
(* opens eTCg and enters WIND/Effect in the card search engine *)
There is Stratos...Stardust...Twin-Headed Behemoth...Raiza...Tytannial...Derbis Dragon....Vortex Trooper...the Harpie Ladies...Gladiaotor beast Bestiari,Equeste and Secutor....Koai'ki Meirou Dragon....and Red-Eyes Wyvern.
At first, this doesn't sound like realy much support for him, does it?
In fact, it isn't. So,let's think where we can play him: D-Hero Monarchs, Harpie Ladies, Hopeless Dragon, Plants. So far about the decks we know until know. But,as Hidden Arsenal will be a 1:1 copy of Duel Terminal 1, a new friend will join our company of Wind monsters:
Solider Of Mist Valley
Wind/Winged Beast - Tuner/4/1700/300
When this face-up monster attacks or is attacked by an opponent's monster, unless the opponent's monster is destroyed by battle, it is returned to the owner's hand at the end of the Damage Step.

At first, his effect is quite good, you can use him to get rid of Synchros or any defensive walls. But beside this, his stats are what makes him realy good for this deck:
Wind - for Simorgh
Winged Beast - for Icarus
Tuner - for Synchro Summons
Level 4 - searchable with Summon Monk!

With him, you can easily build a deck I would call Simorgh Synchro:
You can add Stratos, Solider of Mist Valley, Raiza, and have easy access to Stardust Dragon!
This makes 6 Wind monsters in the main plus 2 in your Extra Deck, far enough for Simorgh I think. Also remember Stratos can be searched with Reinforcement and Solider of Mist Valley can be summoned with Summoner Monk. Now,you can use the full draw-power of 3 D-Draw and 2 Allure of Darkness! With this,you should draw your combo quite fast!
But there is more! Imagine a hand of Monk, Simorgh, Fragrance and a random Spell card!
As Summon Monk is Dark and Solider of Mist Valley is Wind,you can just synchro for Stardust Dragon and instantly remove both for Simorgh! Set Fragrance and watch your opponet cry while he is trying to find a way out of his situation.
With all this, Simorgh himself look realy strong, right?

But there is STILL more: He is also fitted with a revival effect. If your opponet can handle to get rid of Simorgh,you can simply remove a Dark and a Wind monster to bring him back. With all this remove from play options, you can also add Return From A Different Dimension for OTK options!
All in all, I think Simorgh will be the most sought-after card beside Archangel Kristya, so be sure you can trade your copies at the Sneak.

Tomorrow, to end the first week of previews, I will write about a new theme deck with it's own Stratos,Ring of Destruction and even an own Disc Commander: Fear the Fortune Ladies!
See you tomorrow ;)

Mittwoch, 28. Oktober 2009

Stardust Overdrive Preview: Guardian Eatos

Bceause I realy liked to read the preview articles at Metagame, I decided to replace them. In the weak before the Sneak, I will try to bring you one card preview each day,starting Monday, followed by a short summarize of the Sneak itself! The preview doesn't need to be positive, for example, I will explain why Blackwing - Silver Wind The Isolated is overhyped.

So now, as the "Super Ultimate Strong R0XXor" Lightsworn cards turned out to be crap, I will now bring the post I already announced in my last one:

Guardian Eatos
Wind/Fairy - Effect/8/2500/2000
If there are no Monster Cards in your Graveyard, you can Special Summon this card from your hand. By sending 1 Equip Spell Card equipped to this card to the Graveyard, select up to 3 Monsters in your opponent's Graveyard and remove them from play. For each monster removed from play by this effect, this card gains 500 ATK until the End Phase.

Sound realy powerfull,doesn't it? Simply bring a 2500 Beatstick from your hand to the field. Only condition: Your graveyard has to be empty.
So, how can we keep our graveyard free of monsters?
There are two possible ways:
- Add a complex shift engine
- Use Dimensional Fissure and Macrocosmos

It should be obvisious which way we should choose.
In Japan, a deck build after this concept made the first,3rd and 8th place out of 63 players, beating Lightsworn, Zombies and Gladiators.

Here is the list:

Monsters: 12

3x Beast King Barbaros
2x Crusader of Endymion
3x Guardian Airtos
1x Elemental Hero Stratos
3x Elemental Hero Neos Alius

Spells: 13

1x Reinforcement of the Army
3x Dimensional Fissure
2x Book of Moon
2x Forbidden Chalice
3x Dual Spark
2x E-Emergency Call

Traps: 15

3x Dark Bribe
2x Bottomless Trap Hole
1x Mirror Force
1x Solemn Jugdment
2x Macro Cosmos
3x Starlight Road
3x Skill Drain

At first,there is a modification to do:

Starlight Road is far away from beeing released in TCG, so kick it.
I realy think that playing Dual Spark with Crusader Of Endymnion is a very good idea, but I don't want to leave D.D. Survivor out of this deck.
2 E-Call for 4 targets while already playing Reinforcement is far too much I think, let's also kick those.
So,we have 9 free slots now,how can we use them?
If it happens that a monster lands in our graveyard, we have no way to get it out of there, so Eatos I a dead card. And what do we do with dead cards? Correctly, try to discard it. As Barbaros and Eatos are level 8, we can play 2 Trade In for more speed.
Also, I'd like to add a third copy of Macrocosmos, becaus we realy need to draw one of those cards on our starting hand.
As aditional card to discard a dead Eatos, let's add a pair of Lightning Vortex. It the current format, Blackwings and Lightsworns can easy swarm the field, and we have to get rid of our dead copies of Skill Drain, Dimensional Fissure and Cosmos. For more monster protection, let's also add a pair of Prisons.
Last but not least, our 3 Survivors will join the party.

So,here is our list:

Monsters: 13

3x Beast King Barbaros
3x D.D. Survivor
3x Guardian Eatos
1x Elemental Hero Stratos
3x Elemental Hero Neos Alius

Spells: 12

1x Reinforcement of the Army
3x Dimensional Fissure
2x Book of Moon
2x Trade In
2x Forbidden Chalice
2x Lightning Vortex

Traps: 15

3x Dark Bribe
2x Bottomless Trap Hole
2x Dimensional Prison
1x Mirror Force
1x Solemn Jugdment
3x Macro Cosmos
3x Skill Drain

of course, it would be much mor edevastating with Starlight Road, as it can negate 2 mass destruction effects, one by it's own effect and one with the Stardust it summons, but as we don't have it yet, we have to play without it. I still think that this deck will be the Number 1 Anti-Meta Deck, packed with Skill Drain AND Cosmos/Fissure AND large beaters.
My other articles this week will deal with Dark Simorg, Silver Wind, and last but not least, the fortune Ladies. I chose not to say anything about the new Ritual Support because Nimroid Hellfire already wrote a very good article about it.
Thanks for reading, I hope to see all of you at Card Wars Vol. 3 ;)

Dienstag, 27. Oktober 2009

Stardust Overdrive Preview: Archangel Kristya

Next to it's indisputalbe star, Maximillion Pegasus' very own Dark Rabbit, Stardust Overdirve brings another Japan only card to Europe and America: Archangel Kristya

For those of you who don't know her,here she is:


LIGHT/Fairy - Effect/8/2800/2300
If there are exactly 4 Fairy-Type monsters in your Graveyard, you can Special Summon this card from your hand. When this card is Special Summoned this way, add 1 Fairy-Type monster from your Graveyard to your hand. While this card is face-up on the field, neither player can Special Summon monsters. If this card is sent from the field to the Graveyard, it is returned to the top of its owner's Deck instead.


Sounds similar to a card that poisned our meta for about a whole year, doesn't it?
In fact, I think Kristya will not influence the meta as much as the dark father did, but she is definitly a boss monster fairy decks were looking for. Did you ever imagine how strong Fossil Dyna Pachycephalo would be with higher attack points? Here you have him! besiedes or angel lady is even able to do more: When you summon her, you can pick a fairy from your graveyard and take it to your hand! Targets? Honest is the most obvisios. Other targets would be Artemis, Asura Priest, Gellendou, Marshmallon or Banisher.
As you see, you can do some realy crazy things with her.
Speaking of Artemis: You can simply add Krystia to your Counter Fairy decks. Lets see a simple decklist featuring Kristya:

3 Archangel Kristya
3 Boundful Artemis
3 Honest
2 Mask of Darkness
2 Ryko, Lightsworn Hunter
1 Gellenduo
1 Freed, The Brave Wanderer
1 Asura Priest
1 Lyla, Lightsworn Sorceress
1 Mashmallon
1 Morphing Jar

2 Booko of Moon
2 Trade In
2 My Body As A Shield
1 Heavy Storm
1 Smashing Ground
1 Lightning Vortex

3 Dark Bribe
2 Magic Drain
2 Bottomless Trap Hole
2 Dimensional Prison
1 Mirror Force
1 Divine Wrath
1 Torrential Tribut
1 Solemn Judgement

Of course, this is only a sample decklist, I think there are many cards I din't see and many possible improvements.

So,let's look how this deck works. At first, 2 Trade In with onyl 3 targets look quite strage, but remember: Every time our Kristya would go the graveyard from the field, she returns to the top of our deck. So if we draw one of her and she doesn't happen to run into BTH,Prison, Oppression ect (what you should be able to stop with your Counter Traps/MBAAS) we have a monster we can play and that is a sure target for Trade In. Also, If we discard one copy of her, we can just get it back when we summon a second one (and discard it for the second Trade In if you're lucky). Or imagine this: You have Kristya in hand and Torrential Tribute face down. Simply summon her, clean the field and give your opponet a direct shot with your freshly recycled Artemis! And if your opponet can get rid of Artemis, you simply can summon Kristya again next trun (remember, the one you destoryed was send back to the top of your deck). So, let's have a look at Kristyas many fears in the current meta and how we play around it:

Kalut: Honest, Wrath, Book of Moon, Prison, Mirror Force
Honest: Wrath, Book of Moon, Prison, Mirror Force
Ryko/Celestia: MBAAS, Solemn, Wrath
BTH: Solemn, Bribe, MBAAS, Book of Moon, Storm
JD/DAD/Gyzraus/Murmillo: Her own effects prevents them

So far about Kristya. So now, let'slook at the rest of this deck: Artemis, Honest and Mask Of Darkness are no-brainers in my opinion. I added Gellenduo because it's a fairy and can save you some time, same with Marshmallon. Ryko is used as strong opening and for removing Oppression,Decree and other backfield cards. Lyla serves the same purpose, while she is an additional beatstick next to Kristya and Artemis.
Freed is used for grave control: If you have to many Fairies in your graveyard, you have to remove some of them to get out Kristya. Also, Freed has high ATK and can get rid of Jinzo or Colossal. The spell and traps are quite self-explaining I think. As much monster removal and as many counter traps as possible.


Remember,as your main effects are unaffected by Light-Imprisoning Mirror, you can side it against Lightsworns ( Artemis, Gellenduo and Kristya are contiuos effects and Honest activates in your hand,so the don't care about LIM). Other cards for your main deck could be Magic Jammer, Seven Tools of the Bandit, Ultimate Drop Off, Rai-Oh or even a Chaos Splash with some more Dark monsters liek Sprit Reaper, Sangan, Doom Calibur, all backed up by a pair of Chaos Sorcerers and eventualy DAD (cerntainly, I would never run him,for a reason see the my article about Chris Bowling's Twilight). Just be creative ;)
One of my next articles will deal with the light side of Dartz' strongest servant Raphael: Guardian Eatos!

Samstag, 24. Oktober 2009

The Champions: Chris Bowling " Twilight"

Chris Bowling is a well known american Duelist. After countless Day 2 appearances, the 2008 US National Champion now won his (I think) first Shoen Jump Championship. He used a very special Twilight Version:

3 x Necro Gardna
3 x Honest
3 x Wulf, Lightsworn Beast
2 x Lumina, Lightsworn Summoner
2 x Garoth, Lightsworn Warrior
2 x Celestia, Lightsworn Angel
1 x Aurkus, Lightsworn Druid
1 x Ryko, Lightsworn Hunter
1 x Lyla, Lightsworn Sorceress
2 x Shiny Black “C”
1 x Gorz the Emissary of Darkness
1 x Plaguespreader Zombie
2 x Chaos Sorcerer
2 x Judgment Dragon

3 x Charge of the Light Brigade
3 x Solar Rechage
2 x Gold Sarcophagus
1 x Heavy Storm
1 x Pot of Avarice
1 x Burial From a Different Dimension

1 x Torrential Tribute
2 x Bottomless Trap Hole
2 x Beckoning Light

Side:

2 x D. D. Crow
1 x Card Trooper
1 x Legendary Jujitsu Master
1 x Kycoo the Ghost Destroyer

2 x Lightning Vortex
1 x Twister
1 x Mystical Space Typhoon

1 x Trap Dustshoot
1 x Dust Tornado
2 x Royal Oppression
1 x Dimensional Prison
1 x Royal Decree

At first, this deck looks quite similar to a normal Twilight Deck. 2 Chaos Sorcer, 2 Judgement Dragons and...wait...no Dark Armed Dragon!
Why did he choose not to play DaD?
I think there are several reasons:
- With 2 JDs and 2 CSs,the deck already has enough boss monsters. He simply doesn't need one more of them.
- The DARK part of his deck mainly consists of monsters he wants to remove on other ways: 3 Necro Gardna and Plaugespreader Zombie.
- The deck already plays enough dead draws like Wulf, Necro Gardna and Shiny Black "C" and to be succesfull, you simply musn't play to many deatdraws.
- Most important reason: Try to get your graveyard to three darks in this deck: It's almost not possible.You only play 7 darks total, while you won't want to remobe your Sorcerer as long as you can reuse him with PoA, and you won't want to save your Gardnas or Plaugspreader just to eventualy be able to summon DaD.

Also, Bowling decided to run some techs against the meta: Shiny Black "C" is one of the mopst effective counters against Synchro oriented decks. If you have the "C" in your Graveyard, your opponet has no other choice than summoning Stardust Dragon. Every other synchro, like Colossal Fighter or Armormaster, which are know as big fears to Lightsworn,especialy in combination with Light-Imprisoning Mirror, would simply be destroyed by the "C"s effect. Because Bowling has enough ways to get rid of those threats, he can afford to run only one single copy of Ryko. He also chhosed to play one one copy of Lyla. I think this has one big reason: There are too many chainable Traps in the current meta, so Lyla is not very good. Because she has to stay in defense, she is just a defensles (Ha,word joke!) victim to opposing attacks unless you can tribute her for Celestia.
3 Wulfs without Foolish Burial seems quite crazy on the first look, but as Bowling can use his Plaugespreader multiple times thanks to his Burial From The Different Dimension, he can just stack Wulf to the top of his deck and the special summon it by milling it.
Burial From The Different Dimension has a very different function than in many other decks here:
In Zombie and Blackwing, you focus on the offensive options this card opens and use it to abuse your Mezukis and Vayus.
Bowling on the other hand decided to use Burial as a defense tech: He will mostly send used copies of Shiny Black "C" or Necro Gardna back to his graveyard. By this, he can use up to 6 Gardans and 4 "C"s!. As I already said, Stardust is the only way to avoid "C"s effect, but I don't think Stardust is the Synchro of your choice against Lightsworn because Honest realy kicks his ass. I think Honest is the main reason why Bowling opted to run Beckoning Light instead of Monster Reincernation. He needs as many copies of Honest as possible to get rid of as many Stardust dragons as possible. His single copy of Pot of Avarice simply can help him to avoid a lose because he decks himself out. he also can reuse his Chaos Sorcerers with it.

There is not much to say about his side deck, but I think two cards need an extra explanation:
Trap Dustshoot:
Bowling simply chose that it can only be a good card if you start. So,he only boards it in when he starts the game.
Card Trooper:
Why side him? Because you need cards you can replace Shiny Black "C" with when you play against non-Synchro decks.

I hope you like my analysis, I'm open for your criticism ;)
I also hope there will be a creative deck to analyse today in Wunstorf. See you later ;)

Chaos Tele-DaD

As Claudio just posted his Chaos Tele-DaD decklist, I choosed to post my version here:

3x Cyber Valley
2x Krebons
2x Dimensional Alchemist
2x Chaos Sorcerer
2x Destiny Hero - Malicious
1x Plaguespreader Zombie
1x Destiny Hero - Diamond Dude
1x Cyber Dragon
1x D. D. Warrior Lady
1x Elemental Hero Stratos
1x Gorz the Emissary of Darkness
1x Blackwing - Gale the Whirlwind
1x Destiny Hero - Plasma
1x Dark Armed Dragon

3x Destiny Draw
2x Allure of Darkness
2x Gold Sarcophagus
1x Reinforcement of the Army
1x Emergency Teleport
1x Machine Duplication
1x Scapegoat
1x Brain Control
1x Heavy Storm
1x Mind Control

2x Bottomless Trap Hole
1x Torrential Tribute
1x Solemn Judgment
1x Mirror Force
1x Return from the Different Dimension

As you can see, instead of playing with Thunder Dragon and lots of discard effects, my deck focuses on big draw actions with Cyber Valley. My advantage of course is that I draw my combos a lot faster, therefor, I have some problems in handling large opposing field presence. Everything else is the same as In Claudio's version: Quality monsters, a lot of special summons and OTK potential.
As Claudio alreaedy said, you can easily side into SD or Oppression. I played 3 Winged Kuribohs and 3 Threatning Roars in my sidedeck. Reason? Just imagine the face of a Lightsworn player that loses just because his JD blowed up a Winged Kuriboh:

(greetings to Patrick
Keackerey)
Unpricable!
Some more reasons for Kuriboh:
- Unaffected by Decree
- Your opponet can't abuse it Brain Control like he could do with Cyber Valley
- Your oppoent can't avoid it's effect by destoying with effects like he could do when Cyber Valley is on the field

I think it depends a lot on your own playstyle which version you should use. If you like more speed,you should use my version, but if you more like to control the game, you should play Claudios version.

See you later ;)

Freitag, 23. Oktober 2009

Hidden Arsenals shining star

In about 2 weeks, Hidden Arsenal will hit the stores and with it, we finaly have access to one of the best Synchro monsters ever printed:
Brionac, Dragon of the Ice Barrier


Sea-Serpent/Synchro/Effect
Discard any number of cards to the graveyard. Then, return cards from the field to it's owners hands equal to the number of cards discarded.

So, what makes this card worth writing a whole article about it?
At first, because Brionac is level 6, he is very easy to summon. Let me give you some examples how you can summon him:

Blackwing:

Blizzard + Shura/Bora
Kalut + Gale

Zombie:
Plaugespreader + Zombie Master/Mezuki/Goblin Zombie/ect

Lightsworn:
Plaugespreader Zombie + Wulf/Lyla/Garoth

So, as you can see, bringing Brionac out is not realy a difficult thing. Now, how can we abuse his effect?
At first, Brionac easily kills any Synchro. He also frees you opponet's field for a big OTK move.
Also, his discard costs can easily be abused:

Play Blizzard, search Vayu with Black Whirlwind, summon Bora/Shura with Blizzards effect, summon Brionac, discard Vayu for his efect to get rid of your opponet's Armormaster/Colossal.

Sounds sick? Now,look at this:

Synchro Plaugespreader Zombie with Goblin Zombie for Brionac. Search your deck for Mezuki or Zombie Master, depending on which of them is already in your graveyard. Discard the searched Zombie for Brionac. Remove Mezuki for Zombie Master, discard a card for Goblin Zombie, use Plaugespreaders effect, use Plaugespreader and Goblin Zombie for Goyo Guardian. Now, you search your second Mezuki with Goblin Zombie effect, discard it for Brionac and use it's effect to revive Goblin Zombie.
Result?

2800 (Goyo) + 2300 (Brionac) + 1800 (Zombie Master) + 1100 (Goblin Zombie) = 8000

At first, this combo looks ridicioulus and almost impossible to perform. But look at the cards you need for it: Plaugespreader Zombie, Goblin Zombie, one random card in your hand and either Mezuki or Zombie Master in your graveyard. It's a 3-card-OTK, of which all three cards are easily searchable! Also, because we only use monster effects, we can back our OTK up with Cold Wave!

As you see,almost every deck can abuse Brionac:

Glaidators?
Free discards thanks to Equestes effect.

Blackwings?
Discard Vayu or Sirocco.

Zombie:
Look above.

Lightsworn:
Discard Necor Gardnas or the Lightsworns you need for your JD.

Cat-Synchro:
A simple Rescue Cat can summon him to free the field for direct attacks by X-Saber Airbellum.

Any deck:
Discard your side-boarded copies of Black Shining C.

In conclusion, Brionac is limited to one copy per deck for a good reason and I think he might follow Dark Strikge Fighter in March. One of my future posts will feature a Zombie Deck massivly absuing Brionacs OTK potential. Of course, there are many more decks where you can use him: X-Sabers, Flamvells, just be creative ;)
Thanks for reading ;)

Interview with Claudio Kirchmair

My first interview post will be an interview with Claudio Kirchmair. Claudio is know as one of the best players in Europe and agreed to sit down for an interview: (I will write my own comments in brackets like this)

Hi Claudio. For the people who don't know you, tell us something about you.
Hello everyone, I'm Claudio Kirchmair, I'm 22 years old and I'm living in Austria. I'm the present Austrian National Champion and member of the United Gosus Team ;)

How did you start playing Yu-Gi-Oh?
I started to play after one of my best friends bought the 2 first starter decks (Yugi and Kaiba). As he didn't want to play alone, I wa allowed to take the Kaiba deck and then became addicted to the game.

What are your records?
My most successfull year was 2008, I made the second place at European Championship and reached the semi-finals of the following World Championship. My last success was the long-wished titel of the Austrian National Champion.

How much time do you spend in Yu-Gi-Oh each week and how does your environment react to your hobby?
I don't have much time for my hobby. I maintain an online-shop and manage the buy and sell actions. In the evening, I write my blog every now and then and surf through different forums.
Apart from that, I play a local tournament in Graz almost every weekend. I also like to travel longer ways to larger tournaments like Shoen Jumps or Fortune Tours.
In my environment, everybody knows about my hobby. I realy don't make a secret of it. I also don't hesitate to explain the difference between the childish TV-show and the real card game.
(I like this attitude!)

Why did you start your blog?
I started to blog beacuse of several reasons: Konami took over the control over the card game. Because of that, Metagame was shut down and also the articles on eTCG were reduced. I always was a fan of YuGiOh Blogs I found on the internet and so I decided to start my own blog.
I also was annoyed by some articles because the author didn't explain something correctly and I thought I could do it better.

What do you think about the current metagame?
Our Metagame is quite similar to the one in the last format. The big diference is the upcome of new themes like Blackwings an X-Sabers and the lower OTK-potentialy. At the moen, you can clearly see that Lightsworn is the best deck because the banned list didn't affect it.
According to that, it is much harder to
prepare for the meta, because there are many strategies you have to think about. (Also check his blog to see his current decks and thoughts)
I like the meta, but I didn't find the right deck yet. The release of Hidden Arsenal will change very much.

So you think Brionac and his friends will strongly influence the meta?
Brionac I one of the best Synchros ever printed. He is the reason for many OTK-Decks and his discard effect brings the potential of some crazy combos with it. He can kill every Synchro and, because of that, he is one more out to Stardust Dragon and Colossal Fighter.
(check one of my next articles for more information about Brionac)
Next to him,there is Catastor, which is very strong against Lightsworn and strenghendes the Cat Synchro deck. Of course, you can't compare him to Brionac
.

You already adressed the overtake of Konami. What do you think about the Organized Play and COSSY, and what do you think the future will bring us?
I realy dislike COSSY. They expect every shop to have an internet connection, what of course is not the case. I miself didn't manage until now to arrange a tournament. I realy like Mantis better because you could use it offline and report the outcome later.
I and surely many other players want large events like the Shoen Jump Championships in America.
We only got the Nationals ,the European Championship (which was a disaster) and Sneaks, so only the minumum. I think Konami should realy get things going here in Europe.

Any aims for your future?
At first: Have fun! Then, I'd like to take part in a world championship again and I want to win a Shoen Jump Championship. I also want to keep my title as National Champion.

Do you have a favourite card?
Elemental Hero Stratos. He has everything what a card has to have: He creates card advantage, he has good stats and a very cool artwork. He was included In every deck I made a big success with,exept at Worlds, because he was forbidden =/

Do you have an idol?
(*thinks very long*) Hmm... I don't think so.

As well-know player, there are many people for which you are an idol. What do you want to say those players?
Have fun with playing and always be fair. Don't give up if it doesn't work as you wish in the first place, life is long and isn't just made up of one weekend. Don't listen to people who never played Yu-Gi-Oh and judge about it cusorily. You hobby should make fun and you shouldn't be ashamed of it.
And of course read my blog ;) (And mine!)

Do you have any last words to say or du you want to greet someone?
I want to greet my team United Gosus, especialy Besnik Kajtazi, who just convalesced from his illness. Also,greetings to all of you who read all this.

Thanks for the interview ;)
No problem, I hope you liked it.


Dienstag, 13. Oktober 2009

The Champions: Roy St.Clair "D-Zombie-Skill Drain"

As you may remember, "The Champions" was the name of an older column on www.metagame.com (R.I.P.). In his articels, Matt Paddle (correct me if it was someone else) analysed decks topping at Shoen Jumps or Nationals. Because I realy liked this column I will continue it in my blog. As Claudio Kirchmair already analysed the winnner deck by Rodrigo Togores in his blog and Nimroid Hellfire already did Herman Herrrera on eTCG I'll start with Roy St. Clair's "D-Zombie-Skill Drain" (which I lost against in Iserlohn last Sunday).

At first,here is his list:

Main Deck:

1 Elemental Hero Stratos
2 Destiny Hero – Malicious
2 Destiny Hero - Diamond Dude
2 Pyramid Turtle
2 Mezuki
1 Sangan
1 Goblin Zombies
2 Krebons
1 Plaguespreader Zombie
1 Dark Armed Dragon
1 Rose, Warrior of Revenge

1 Brain Control
2 Allure of Darkness
1 Heavy Storm
2 Lightning Vortex
1 Emergency Teleport
1 Mind Control
1 Burial From a Different Dimension
3 Destiny Draw
1 Reinforcement of the Army

2 Dimensional Prison
1 Torrential Tribute
3 Skill Drain
2 Bottomless Trap Hole
1 Return from the Different Dimension
1 Solemn Judgment
1 Call of the Haunted
1 Mirror Force

Side Deck:

3 Kycoo the Ghost Destroyer

2 Zombie World
1 Giant Trunade
1 Mystical Space Typhoon

2 Dust Tornado
3 Mirror of Oaths
3 Light-Imprisoning Mirror

So,what makes his deck so strong?

When I first saw the Top 16 Decklists, St. Clair was my personal favourite. Why?
First of all, the presence of Skill Drain gives him a very positive matchup against Gladiator Beasts and, much more important, Lightsworn. Lightsworns are only stupid beatsticks without thier game-breaking effects and Gladiator Beasts also can do like nothing under the effect of Skill Drain. You could already see how effective Skill Drain works against those two decks when Jeff Jones won Shoen Jump Championship Anaheim with his Skill Drain Synchro deck. At first, St. Clair's deck looks quite similar to Jones' :

- Skill Drain against the meta
- Teleport Engine for fast Synchro-Summons
- D-hero engine for speed

So,what makes the difference between thier decks?
Instead of running Desteiny Hero - Defender, Barbaros and Tomatos, Roy choosed to add a Zombie engine, containing 2 Pyramid Turtles, 2 Mezuki and 1 Goblin Zombie backed up by a singel copie Burrial From The Different Dimension to his deck.
The advantage?
Should be quite clear:
Roy simply can throw down more special summons, he can simply abuse Mezuki, which has just gone up to 2 copies per deck, to Synchro Summon big beaters with Plaugespreader Zombie again and again.
This is why his deck wins against Lightsworn and Gladiators: He can get out the lagrer monsters AND shut down his opponet's game-winning plans with Skill Drain.
But beside his almost perfect metagame prediction, he added some more tech cards to his deck:
If his opponet should be able to build up a field of 2 or more monsters, he could simply blast them away with one of his two copies of Lightning Vortex!
Even if his opponet would only have one big monster he couldn't get rid of he could just use a Vortex with Mezuki, Malicious or any Zombie he would be able to revive with Mezukis effect without losing card adventage!
Also, as his deck is very susceptible to Royal Decree, Vortex is a better chose than Phoenix Wing Wind Blast in Jeff Jones' Deck. Vortex also serves as a target for Diamond Dude's effect, so you can stack it to the top of your deck with Plaugespreader (which should be in your Graveyard very early) and activate it for free with Dude!
Another tech I realy like in this deck is adding the single copy of Return From The Different Dimension:
With Pyramid Turtle and Goblin Zombie, he has accsess to his two copies of Mezuki and his Plaugespreader very early and will mostly have them removed together with 1 copy of Malicious. Now,imagine a Retrn on those 4 Monsters: You can Synchro Summon 1 Level 8 (mostly Stardust) and 2 Level 6 Synchro Monsters only with Return! As you should already have used all those cards before to do big Synchro summons, Return will mostly be the big finishing move.
I also like the two copies of Dimensional Prison in his deck. Under the effect of Skill Drain, your opponet has to win by stupid beatdown, so stopping him from attacking is the best way to win.
Also, Prison is an aditional way to get rid of Colossal Figther, which would be a massive problem for Roy's deck if he wouldn't play that much monster-removal: 2 Vortex, 2 Prisons, 2 BTHs, Torrential and Force will not allow his opponet to keep Colossal on the field for very long.

Next, let's look at his Side-Deck:

His side is mainly teches against anti-meta decks and Lightsworn. With Dust Tornado, Trunade and MST he can get rid of opposing Oppressions to throw down all his special summons and win this turn. LIM serves like 3 additional copies of Skill Drain, so he would be able tu disrupt hs opponets plays even faster. And If he happens to draw to many copies of those cards, he could simply discard them with Lightning Vortex.
3 Kycoos can disrupt his opponet's play as long as he is under effect of Royal Decree or doesn't draw any Skill Drain or Mirror. It also give him access to Tempest Magcian as aditional discard option and finishing option. The two copies of Zombie World would be usefull to stop Plant and Monarch decks while also giving him the option to summon bigger Monsters like Stardust Dagon with Mezuki. Zombie World also is an alternative way to get rid of Colossal Fighter (if he isn't a warrior any more, he can't revive himself).

Conclusion:

All in all, Roy's Deck was a perfect answer to the metagame he seemed to have predicted. I don't know what he lost against, but I bet it was one of the two Vayu Decks that made all the day to the finals. Because of Icarus Attack and the option of playing Oppression, his matchup against those decks is quite bad.

So,does his deck have weaknesses?

As I already mentioned, Royal Decree + a big Monster is his largest weakness. If you can manage to bring out a Colossal backed up with Decree,he loses unless he draws Vortex.

So,thansk for reading again. My next post will be an interview with Benedikt Junk. I hope you're looking forward to it ;)

Montag, 12. Oktober 2009

Tournament Report Iserlohn 11th October 2009

I'll start my blog with a small tournament report of the "Iserlohner Dorfmeisterschaft" yesterday.

=========================================================================
Preparations:
=========================================================================

As this was my very first tournamnt affected by the new banned list (I missed one in September because of I had to go to hospital), and as I don't have and couldn't borrow any Vayus to play my old favourite deck, Blackwings, I didn't realy know what to play. I first thought about playing Gladiator Beasts, the Deck I topped with at Fortune Tour Bremen about a year ago, but as I played the deck about a year long, I wanted to play something else. So after studying the meta at Orlando and at different international tournaments (thanks to Kzin for the thread at eTCG ) I decided to run Oppression Synchro, the deck R
oland Gress won German Nationals with this year. As the meta was quite similar to the March 09 meta, with much Lightsworn and Gladiator Beasts, I thought I would have a quite good chance to top. As I didn't have the time to test, I did'nt know how good my Blackwing matchup was, but it didn't matter anywhere because I didn't face any Blackwing xD

So here is what I ran:

» Main Deck

3x Cyber Valley
2x Dimensional Alchemist
2x R
ose, Warrior of Revenge
2x Mystic Tomato
2x Chaos Sorcerer
2x Ryko, Lightsworn Hunter
1x Morphing Jar
1x Plaguespreader Zombie
1x Sangan
1x Summoner Monk
1x Dark Armed Dragon
1x Blackwing - Gale the Whirlwind

2x Allure of Darkness
1x Mystical Space Typhoon
1x Lightning Vortex
1x Scapegoat
1x Mind Control
1x Heavy Storm
1x Giant Trunade
1x B
rain Control

3x Royal Oppression
2x Bottomless Trap Hole
2x Mind Crush
1x Trap Dustshoot
1x Mirror Force
1x Call of the Haunted
1x Solemn Judgment
1x Torrential Tribute


» Side Deck

2x Kycoo the Ghost Destroyer
2x L
egendary Jujitsu Master
1x Gorz the Emissary of Darkness
1x Spirit Reaper
1x Breaker the Magical Warrior
1x Trap Eater

1x My Body as a Shield

3x Threatening Roar
3x Dust Tornado

=========================================================================
The Journey:
=========================================================================

As I life in a very small village (where was no train before 10 o'clock on sunday morning), my brother,Marius, who went to his very first bigger tournament, and me had to spend the night somehwere else. We choosed to stay at my gradnparents in Duisburg. On sunday morning,we had to get up at half past 7, about 3 to 4 hours earlier that we were used to, and go to the main station by bus. Even though we realy got up early we still almost missed the bus....
So we went to Iserlohn by train with Benedikt Junk (Goodyear2010
) and some friends of him. As my brother doesn't have any own cards exept Roid Monsters an so on, he had to borrow a deck by someone (he got a Lightsworn deck like 5 Minutes before registration closed).

=========================================================================
Tournament Data:
=========================================================================

4 Rounds
Top 16
about 90 parcipants
Quite bad decision because the organizer was overburden with that my people I think, they did'nt even have enough tables to play for everybody, so some people had to wait until others were ready until they could play. Rea
ly bad organization.

=========================================================================
Round 1:
vs. Alexander Brune(Lightsworn) (2-1) =========================================================================

He opens the first game by double Sacropharg for double JD, I draw like half of my deck but didn't draw the Mind Crush I would have needed to prevent the KO I was facing. In the second game, my side deck helped me to deck him out with Roar,Valley and Gorz, the same in the third game. He could have won the third game, but he forgot to attack (he had Lumina, Garoth and Wulf on his field, with one more Lumina in his hand I saw with Trap Dusthoot and a Wulf in his graveyard, I had an empty field, it would have been 8050 damage)

=========================================================================
Round 2:
vs. forgot his name (D-Zombie-Skilldrain) (0-2)

=========================================================================

I don't quite remember the first game here, I just know he always had Skill Drain on his field from the first turn on, so I could'nt do any bigger move. Even though I also had Oppression on my first hand he just had the stronger monsters like Stratos and Mezuki to give me heavy beatdown. I lost the second game because I activated my Solemn just before time was called and he hold up his lifepoints with Psi-Lifetrancer, a card I never thought I would lose to.

=========================================================================
Round 3:
vs. Dominik Schulte (Gladiator Beasts) (2-1)

=========================================================================

As I already knew him from some tournaments at his local, the atmosphere of this match was quite good. I lost the first game (yes, once more) beacuase I missplayed MST (I had TRA and Royal Oppression on field while he had two cards set, Book of Moon and Mirror Force, I could have read Mirror Force because I knew from former games that his Force was bened but I hit Book of Moon). In the second and third game, I can early get card advantage with Oppression, Storm and Mirror Force and win from there on.

After this match,Marius just came up to me and told me he was 3-0 at the moment, so he already secured himself a spot in the Top 16

=========================================================================
Round 4:
vs. Manuel
Dainius (Lightsworn) (1-2)
=========================================================================

This was the worst match of the whole day, I will explain later why.
In the first game I open with Trap Dusthoot and Mind Crush and destroy him with this. In the next game, I again open with Trap Dustshoot,but this time with DOUBLE Mind Crush, I already thought I would have won, but I had to let him discard Charge and JD with Mind Crush (he had 2 Lyla in hand, but I only had Mystic Tomato face down and a bad hand, so he could have disturbed my whole game with Ehren and I couldn't have handled a JD if he had milled well). I also didn't draw up any solution, so it went to a final duel. I start by setting Trap Dustshoot (Yes,again!) MJ and Roar, I saw a bad hand with TDS, but couldn't have stopped him attacking my MJ (I activated Roar because I still had Spells in my hand to set, but it didn't matter as he would have attacked the Jar next turn). Some turns later, I made the misplay that costed me a spot in the Top 16. He had Lumina, Lyla, Wulf and Decree on his field with Storm in hand (I knew because of Sacro). I had Rose, Mind Control, TT, BTH and Solemn in hand. I didn' realise the option of summoning Black Rose Dragon or Arcanite Magician to destroy everything and summoned Colossal. He draws JD an punishes me for this mistake...

=========================================================================
Still At The Location:
=========================================================================

Even though I already lost, I still had to stay because Marius was still in play. I sat down next to him during his Top 16 game and realised he was very nervous and made tons of misplays in the match. He still won by drawing JD and Storm from the top of his deck with Solar Recharge while his Blackwing-Oppression opponet had DaD and Armed Wing with Oppression and Force face down...
In the quarterfinal he face the same deck again, but he lost the first game because of misscalculation and the second because he again did tons of misplays. So I didn't get a spot in the Top 16 because of one misplay and he goes al the way to the quarterfinals with like thousands of misplays, life is very fair sometimes.

=========================================================================
The Way Home:
=========================================================================

So after I told him he shouldn't play that dump again we went all the way to the station. It was rainy all the time, so I was very pissed when we reached the train. Some people from my local store who left earlier were also sitting in the train (which only goes every second hour on sundays). Just before the train started, Adrian Madaj,who had made al the way from Hannover to Iserlohn just to finish 2:2 because his opponets were to lucky, joined us.
So the way back to Dortmund was very funny, but there we had to sepperate. Marius, Sebastian Keackerey
(a player form my local store) and me had to take the train to Bielefeld while the others had to go to Hamm. So,after we left 10 Euros at McDonalds, we went all the way to Bielefeld, where the other guy left us and we two had to wait over half an hour for our last train Home to Hövelhof. Living in a hicksville also has it's drawbacks....

=========================================================================
Conclusion:
=========================================================================

So,after 4 hours of traveling I finaly was at home and drew my conclusions from the day:

  • Lightsworn needs no skill
  • Oppression Synchro does
  • Traveling 4 hours home from a depressing tournament is worst thing ever
  • McDonalds is too expensive
  • Lightning Votex sucks
So I think the tournament was a quite good preparation for next weeks 2 large Events (Stand Alone Challenge in Colonge and CSL in Dortmund). I also want to congratulate my brother for his Top 8 spot. For all those who saw him play: As I already said, he did tons of missplays, but I still think topping at his first non-local tournament is a big success. I also want to congratulate Benedikt Junk, who won the tournament with a deck similar to the one Herman Herrera played in Orlando and to Ronny Rietz for winning the PS3 Torunament in Gießen. In the end, I'd like to greet my opponet in the second round because he missed his train and had to wait 2 hours for the next one. Also, my brother wants to say thanks to Dennis, who borrowed him the Lightsworn deck he topped with.

Thanks for reading and see you next time.
You can keep spelling misstakes you found ;)

Welcome to my blog

Who am I?

My name is Lukas Prinz. I'm from Germany, 22 years old, and am currently preparing for my A-Level-Exams in April and May next year. My blog will show you my expiences with the Trading Card Game Yu-Gi-Oh!. It's a card game from Japan that started in Europe 2003.

Records?


2008:
- Top 32 Fortune Tour Bremen (German Couverage)

2009:
- Top 8 Nintendo Gamer Box Duisburg (German Couverage)
- Top 16 6. Great XBox 360 Tournament Gießen

- Winner 10. Great Tournament Gießen (Final Standings)
- Top 16 Gameland Battle Vol. 4 Wunstorf
2010:
- Top 16 12. Great Tournament Gießen (Final Standings)
- Top 8 14. Great Tournament Gießen
2011:
- Top 8 HDK
- Top 8 Great Tournament Challenge Dreieich January
- Top 8 Spielkram Challenge January
- Top 4 19. Great Tournament Gießen
- Top 16 Darklord Tournament Cologne
- Top 8 YCS Paris
- Top 8 Card Wars Bochum
2012:
- Top 16 New Year Tournament Dülmen
- Top 4 State Open Championship Hamburg
- Top 8 Regional Hamburg

- Top 32 YCS Tacoma
2013: 
- Top 16 HDK

What do I want to reach with my blog?

I want to share my hobby with other people who are interessted in the game. I will post decklists, tournament reports and other things.

Why Mystic Tomato?

After thinking about changing the name I decided to keep it. Why?
Main reason: Mystic Tomato was the first card I saw when thinking about the blogs name.
Second Reason: Back in 2004, when I always ran Exodia decks, Mystic Tomato was my favourite card, especialy because of the picture xD

Thanks for reading my first post ;)